Tornado Outbreak Wiki
Tornado Outbreak Wiki

Tornado Outbreak's interactive soundtrack consists of around seven different tracks. Each track plays depending on the state the player is in.

  • S1: Usually one to two instruments combined to form a simple melody.
  • S2: Another instrument is added. This also depends on the level. In Chicken Con Carnage, a bass is immediately added during this track. You can still hear the S1 track.
  • S3: Typically when the bass instrument comes in. The S1 track now plays more softer.
    • In most cases, S3 is usually the track containing the drum layer.
  • S4: This is where the drums typically come in. In Chicken Con Carnage, the guitar is added.
  • S5: String Instruments or Other Instruments can be heard in the music. These range from flutes, violins, cellos, basses, and violas.
  • S6: Brass Instruments such as trumpets, timpanis, tuba, etc, are added in the in the track. Additionally, some levels feature a complexly different version of the level's music at this state; Coastal Calamity is an example.
  • S7: A choir is added in the track. A handful of instrument tracks are removed.

Notes[]

  • All of the game's music was composed and arrange in Pro Tools. With the exception of the choir in Camelot Falls.[1]
  • High Roller Blowout is the only level to not include a choir after S6. Instead, several brass instruments are used.
  • Tracks such as Main Menu, Out of Time, Boss, and Totems Mix are the only four tracks that don't have an interactive mix.

Reference(s)[]

  1. Comment remarked by Peter McConnell