Tornado Outbreak Wiki

"Called up by Nimbus from the Academy of Air, Zephyr finds himself in awe as he begins working with his Heroes; His test scores at the Academy are some of the highest ever recorded"
― Zephyr's bio in the Tornado Outbreak Comic[src]

Zephyr is a determined young Captain in charge of a fleet of Wind Warriors. He is assisted by his second-in-command Lieutenant Nimbus.


Zephyr is a black and light blue air elemental with violet eyes and clouds encircling a tendril on his head. Although they are never seen in-game, he possesses legs similar to Nimbus' legs. His arms and shoulders are black as well as the spiral on his chest. A light blue tornado covers the lower half of his body in the game.


Zephyr, leader of the Wind Warriors, possesses the power of wind and the ability to transform himself into a raging, column of air that can level anything in his path. He worked to create atmosphere on lifeless planets but a chance meeting with a strange being named Omegaton changed the game. Zephyr's mission dictates that he helps those in need but meeting this purposefully deceptive anti-hero will challenge all that he knows. His strength, wits and abilities will be put to the test as a cosmic battle for supremacy lands on Earth. No one is safe.

Origins and History


Far before humans existed, long-living creatures called elementals shaped the universe and the objects that populate it.[1] The spacefaring air elementals were tasked with bestowing atmosphere to the planets so life could later exist on them. Zephyr belongs to a squadron of what appears to be made up of around 100 members.

Before the events of the game, Zephyr is at a lower ranking and not giving orders yet; instead he is training with elite warriors Stratos and Cyclone. It is implied he used to be a regular soldier or a student. The squadron faces a monumental threat to their duty known as the Shades. He partakes in a large battle with the Shades on an infected planet and again at a dark pulsar.

After the announcement of Nimbus' crystallization, Zephyr stands in awe as he is both speechless and confused. Nimbus then proceeds to set up a fake competition to see who would become the new leader of the Wind Warriors; Cyclone ends up winning the competition by poisoning Stratos.

Now as the new leader of the Wind Warriors, Cyclone attempts to guide the Wind Warriors into a shade infested area; this results in Nimbus breaking out of the crystals and explaining to Zephyr that the crystals were actually ice created by himself. Zephyr then witnesses the death and crystallization of Stratos.

Now angered, Zephyr attempts to create a massive tornado that is capable of killing Cyclone but ends up tossing the now crystallized statue of Stratos towards Cyclone which ended up stunning him. He is then put in charge of leading the Wind Warriors.


The game begins with Zephyr giving his first order to the squad: retrieve Omegaton's six orbs so he can return home. Zephyr must learn to master the tornado, a weather condition that is said to take thousands of years to perfect. Nimbus instructs him on how to use this power to capture Fire Flyers. It is then Zephyr's job to lead the mission.

For a large portion of the story, Zephyr does not know how to use the L.O.A.D. STARR. It is not until a soldier bumps into him, causing it to fall and break, that he figures out how it works by fixing it.

The game ends with Zephyr, Nimbus, and The Wind Warriors freeing all Rock and Water Elementals, and returning home to their homeworld, Harmonia[2][3]


Despite being the main character, Zephyr doesn't have a lot of in-game dialogue with the exception of the game's Cutscenes.


  • Zephyr's name was originally Eddie, another word to describe a gentle breeze.
  • While not confirmed, assuming that he is younger then Nimbus, Zephyr's exact age is roughly around 500 to 5,000.
  • Oddly, if the player views the model for Zephyr, the models is named "avatar.mb" However Nimbus's model is named "zephyr.mb" meaning at one point, Nimbus could've been a playable character.
  • At one point, Zephyr had to promise paid vacations to the squad to get them to do anything. This comment, and the fact that they have a homeworld, suggests being a Wind Warrior is a choice and is not the only thing air elementals do in the universe.
  • Much like Nimbus, his fingers are partially modeled in the Xbox 360 and PlayStation 3 version of the game.
  • According to the outro cinematic for Double Wide Damage, Zephyr is shown to have sympathy for the humans that lost their homes in the destruction process.


Concept Art


  1. Tornado Outbreak Comic
  2. Showdown With Omegaton (Outro)
  3. The Final Ending